Johan Andersson (game developer) (Redirected from Johan Andersson (game programmer))

Johan Andersson
Andersson at Retro Gathering in 2009
Born (1974-08-28) 28 August 1974 (age 49)
NationalitySwedish
OccupationStudio lead of Paradox Tinto
Known forDesigning grand strategy games

Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a Barcelona-based division of Paradox Interactive.

Career

Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime. He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.

Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome.

Andersson's design philosophy is "to create believable worlds."

In June 2020, he became the lead of Paradox Tinto, a newly established studio based in Barcelona.



This page was last updated at 2023-11-12 05:12 UTC. Update now. View original page.

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