Category:Game theory
This is a topic category. |
Pages in this category should be moved to subcategories where applicable. This category may require frequent maintenance to avoid becoming too large. It should directly contain very few, if any, pages and should mainly contain subcategories. |
Game theory is a branch of mathematics that uses models to study interactions with formalized incentive structures ("games"). It has applications in a variety of fields, including economics, evolutionary biology, political science, social psychology and military strategy.
Subcategories
This category has the following 20 subcategories, out of 20 total.
°
- Game theorists (1 C, 144 P)
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- Game theory game classes (2 C, 44 P)
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- Auction theory (2 C, 18 P)
- Bankruptcy theory (6 P)
- Bargaining theory (8 P)
- Combinatorial game theory (4 C, 59 P)
- Evolutionary game theory (15 P)
- Game artificial intelligence (10 C, 53 P)
- Mechanism design (45 P)
C
- Cooperative games (1 C, 31 P)
D
- Determinacy (22 P)
F
- Fair division (7 C, 29 P)
G
- Game theory equilibrium concepts (37 P)
I
- Inefficiency in game theory (8 P)
M
- Media related to game theory (1 C, 4 P)
N
- Non-cooperative games (3 C, 55 P)
S
- Strategy (game theory) (3 C, 4 P)
T
- Topological games (5 P)
- Tragedy of the commons (7 P)
Pages in category "Game theory"
The following 163 pages are in this category, out of 163 total. This list may not reflect recent changes.
A
B
C
- Chainstore paradox
- Cheap talk
- Chemical game theory
- Collusion
- Combinatorial explosion
- Commitment device
- Common knowledge (logic)
- Competitive altruism
- Competitive regret
- Complete information
- Complete mixing
- Compromise
- Confrontation analysis
- Conjectural variation
- Consensus dynamics
- Contingent cooperator
- Contract theory
- Cooperative game theory
- Coopetition
- Costly state verification
- Countersignaling
E
G
K
M
P
- Pareto efficiency
- Parrondo's paradox
- Parthasarathy's theorem
- Penrose square root law
- Perfect information
- Ply (game theory)
- Prim–Read theory
- Program equilibrium
- Template:Proportionality vs. envy-freeness
- Punctuality
- Purification theorem
R
S
- Shapley–Shubik power index
- Signalling (economics)
- Simultaneous action selection
- Simultaneous game
- Sion's minimax theorem
- Social rationality
- Social software (research field)
- Social trap
- Social value orientations
- Solution concept
- Spite (game theory)
- Stable roommates problem
- Stackelberg competition
- Strategic complements
- Strategic dominance
- Strategic fair division
- Strategic move
- Strategy-stealing argument
- Strategyproofness
- Subgame
- Subjective expected relative similarity
- Sunk cost
- Superrationality
- Swap regret